Apr 28 2009

Marvel vs Capcom 2 Announced via tu4ar.com

Tag: Net Happenings, Video GamesBush Mackel @ 8:24 am

Not too long ago, the video game blogosphere was abuzz on account of tu4ar.com, a website that popped up on the Capcom Unity blog. The site featured a countdown to something and soon everyone was speculating that it was a countdown to the release of Marvel vs Capcom 2 for the next gen systems. Well it turns out that the rumors were true and Capcom has officially announced the release of Marvel vs Capcom 2 for PSN and XBL with a demo to be released on the PS3 sometime around April 30th.



Obviously the release of this game continues Capcom’s continuing plan of adding as little as possible to old games and then releasing them anew as if they reinvented the wheel. Excuse my sarcasm but we all knew that this was going to happen right? And now that it has… *shrugs* Look - Widescreen mode, online play, all characters unlocked from jump… Who cares?



I mean, I’m as big a fan as you’ll find for the game but what about something new Capcom? New moves? New functionality? New CHARACTERS? A tease for Marvel vs Capcom 3? How about anything? I guess that’d be too much to ask. Well don’t think that I’m saying I won’t get it, but I certainly won’t be in a rush… Especially when I think about how much of a dream Street Fighter IV was with the 360 controller. *rolling eyes*


Apr 24 2009

WCW vs NWO Revenge Trailer

Tag: Video GamesBush Mackel @ 10:03 am

Not too long ago I thought to check out YouTube for the trailer to WCW vs NWO Revnege for the Nintendo 64. I used to have so much fun playing this game back in the day. Why isn’t there something like this on XBL!? These games used to be so fun and I don’t think anyone would say that newer wrestling games could touch it. I think in the strides towards realism, we’ve lost a lot of that speed and freedom in control that we used to have. Not that I’ve played a wrestling game for more than 5 minutes in the last 8 years ha ha. If you wanna check out the awesome/badness of the trailer, la voila.




Apr 23 2009

Mobile - Rolling With Katamari Review

Tag: Video GamesBush Mackel @ 10:00 am

While the first mobile review of anything on this site might be something to celebrate, (especially after writing some 337 posts), the prospect of a mobile game enticing me to write a review is really where the praise is deserved. Now let me preface this review by saying I have an LG Chocolate on the Verizon network and you can get the game there. For the other carriers and phones, I just don’t know but you might wanna check over on Namco’s page.

If You’ve Never Played a Katamari Game…
It’s really simple. You’re this little guy and you push this little ball that EVERYTHING sticks to. The point of the game is to make the ball grow as big as you can make it. So I know that sounds really stupid and childlike but in execution it’s very cool. See, your ball starts out really small and as such it can only pick up small things like paper clips and pen tops. But as your ball grows, you’ll be able to roll and pick up bigger things like baseballs and then to trash cans to dogs, to cars… I mean, it’s a really really cool and relatively simple 3D game.


Katamari Mobile

So How Does it Translate to the Handheld
SurPRISINGLY well! You’re not going to get the 3D view (at least in my version), but other than that it’s almost the exact same game and equally as fun! It handles pretty well, the graphics are great, and the effect used when the game zooms out as your ball gets bigger is spot on. Now I’ve been playing this for a WHILE now… Sometimes in waiting rooms, sometimes before bed, sometimes just in place of other games, and I’m STILL NOT DONE WITH IT! Which for me, is VERY important when buying a mobile game. If I can’t play it over and over again, it’s just not worth it the money to purchase it. If I had one negative thing to say about the game, I might cite the music… I know they tried to match the console’s “poppyness” but the same kind of stuff through my cell’s speakers just sounds abrasive.

Conclusion
If you liked the console version of this game, you’re gonna love the mobile. It’s almost as simple as that. And if you’ve never played the console version, it’s certainly not a requisite for the mobile game and certainly wouldn’t take anything away from the experience. Hooray! Royal Rainbow! (You’ll see…)


Apr 22 2009

PS3 is Out, the Samsung BD-P1500 Blu-Ray Player is In!

Tag: Technology/Gagetry, Video GamesBush Mackel @ 11:31 am

It may come as a surprise to many, but for the past month I’ve been in possession of a PS3. That’s right, Sony’s Playstation 3. Trust me, I’m STILL shocked I ponied up the money to buy one. Well here’s how it happened - As you know, most of my gaming is done on a big ol’ home theater projector these days so watching movies in standard def is like putting a knife in my back.

Sorry guys, it just is.

Here’s the Story Morning Glory
So when I wanted to throw my wife a bone about a month ago and rent Twilight for her (horrible movie) I decided I would rent it on Blu-Ray and play it on a PS3. (Besides, I really wanted to beat my co-worker’s score in Super Stardust HD anyhow)… Everything that night went fine and the PS3 was a very capable device in my humble opinion. Fast forward about a month to present time and I had a WAY overpriced gaming system that didn’t have any games I really wanted. (I never did buy a single game for it). BUT, I was probably going to just keep it anyway since it played Blu-Ray movies half way decently and I can be lazier than the day is long sometimes.

It was at that point that I received word about this baby:

Samsung BD-P1500
The Samsung BD-P1500 Blu-Ray Player @ $150!

Now I knew that Blu-Ray player prices were far below the horrific price of PS3’s, but I didn’t know you could find a capable Samsung with just about all the bells and whistles for sub $200! Now to be fair, this is a refurb from Tiger Direct, but cNET gave it a good rating for what it wass and Pete gave me the approving nod on Twitter, so I pulled the trigger!

You Did This to Yourselves Sony!
Chances are that this doesn’t excite you like it does me but that’s ok. If on the other hand you have been BEGGING for an excuse to get a player at a bargain - Why not give this a go? And on a final note, I can’t be the only one who feels this way. I’ve said it before that I have BEGGED Sony to give me a reason to buy a PS3… They haven’t done it with their game library, they haven’t done it with their price, and now with Blu-Ray player prices falling, they may have missed me entirely for this console generation.


Apr 16 2009

Wii - Grand Slam Tennis Preview

Tag: Video GamesBush Mackel @ 10:00 am

Over at Destructoid the other day, I saw a post about Grand Slam Tennis for the Wii. These days, I’m way past the whole “Wii thing” but none the less I checked out the game and I guess it looks ok… If you’re into that sort of thing. I’ll admit there was a time when I was all into Virtua Tennis for Dreamcast but I think Wii Tennis killed that genre for me.

It All Started When…
Me and some friends went over this girl’s house after a night at the bars for some friendly Wii competition. And I will say right off the bat that I’m a competitive person. AND I’m pretty good at Tennis in real life. (I bet you can see where this is going). Well this girl, who was pretty tipsy mind you, took us all out in straight sets. I’m talking not even close. Everything I hit had no velocity or spin on it and everything she would hit came off with wicked speed and angles. After that, I pretty much told Wii Tennis it could go screw.

Wii Tennis Sucks
I hate Wii Tennis, but not this picture.

Back to Grand Slam Tennis
So when I checked out EA’s site for Grand Slam Tennis I was more than a bit unwilling to believe its claimes of “superior racket responsiveness and control”. HOWEVER, this is one of the first games to take advantage of the greatly hyped Wii MotionPlus so maybe it WILL be different. Up to this point, I’m still not sold but when and if a video comes out that shows a side by side of a person playing the game and his character’s movements - That’ll go a long way for me.


Grand Slam Tennis Wii

Putting My Skepticism Aside About Control
The videos I’ve seen of the game still don’t do anything for me. Maybe it’s because I’m a bit older, but the fact that you have Federer and McEnroe in “cute people form” doesn’t make me want to buy your game. In fact, the videos I’ve seen of this game really make it look like a Wii Tennis 2… Big goofy ball, boringness and all. Sorry but I just need fast paced action. Huh? What’s that?… Virtual Tennis 2009?!

Sorry guys, but this post is over.


Apr 14 2009

XNA - 2D Beginner’s Guide Done, Now What?

Tag: Computer Stuff, Video GamesBush Mackel @ 5:14 pm

This past weekend I tweeted that I had finished with the XNA Beginner’s Guide to 2D Games. If you have no idea what XNA is, here’s a quote from Wikipedia:

Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates computer game development and management.

Got it? You can use it to help you make games for Windows and on the 360. Now if you’ve always wanted to make games but never thought you could, this probably isn’t the thing for you. Because even if you have the desire -Without the technical skills to back it up, you’re really not going to be able to gain an understanding of anything from the videos since they build on the fundamentals programming.



And from an XNA standpoint, you get only the glimspsiest of glimpses into XNA and all it can do. For instance, as far as certain effects being built into the system, how to do music, etc etc… That’s just not covered by the Beginner’s Guide. But you know, they probably shouldn’t be because then the guide would’ve taken me 2 weeks to get through. (#):)

What I Made
So what I made was nothing to write home about, that’s for sure. But as far as it goes to get my feet wet in XNA game programming, I’m pretty happy with the Beginner’s Guide overall. It basically steps you through how to make a 2D shooting game where enemies scroll in from the right and you can rotate a turret to aim at them and fire. So while what I made was pretty basic, there are lots of “extra credit” videos linked from the site that show you how to do cooler things like particle generators and stuff. BUT, I haven’t touched those vidoes yet.


2D XNA Beginner's Guide Screenshot

Will I Do More?
Really not sure. This was a really fun diversion this past weekend, but I seriously don’t know that I have any desire at the moment to make games. They take up a lot of time and by the time I really finalized something as an Indie developer, Microsoft would probably be launching their 720 or something. ha ha.


Apr 11 2009

Am I Developing for XNA 3.0 Game Studio?

Tag: Technology/Gagetry, Video GamesBush Mackel @ 6:28 am

The short answer to that is “not yet”. Here’s the longer answer

If you’ve been following along recently, you know that I was pretty much forced into reformatting my hard drive. Of course, nothing is as simple as just that (because of a semi broken mobo) but it all led me to reformatting a spare ATA drive, abandoning my SATA drive for the time being, and really setting it up from jump as a solid dev box. I mean - Figured might as well since I’m doing a lot of web development these days anyway (hint hint) and up to this point I didn’t even have IE 6 on my computer.


Paint Shop Pro

So after I got Windows updated to SP3, got all my updates in and then got IE 6 on there, I wondered what else I should put on my new box. Well for me, the first thing to go on is usually Paint Shop Pro (since I’m a Photoshop n00b). After that I thought about installing Creative Suite, but since I didn’t have a full legit copy, I didn’t want destroying my new box on a bitTorrenting spree. Plus, since I’ve used CS products for so long, I figured I ought to buy at least one version in the next couple months.

Onto the Cool Stuff!
So for those of you who don’t know, my background is really in “traditional Computer Science”, whatever that means. And just because of where my life has gone professionally, I tend to do A LOT more of “web programming” than anything else these days… Which is to say that ActionScript, CSS, and PHP are pretty much my constant companions. One of the things that I had always wanted to learn but “never had the chance to” was .NET. I knew I had a full copy of Visual Studio 6.0 laying around so I put that in, but unfortunately that didn’t seem to have .NET on it. Then I remembered that a friend of mine was toying around with XNA for 360 and had downloaded Microsoft’s Visual C# 2008 Express Edition…

And I said why not?


XNA Creators Club

So now I have Visual C# 2008 Express with the XNA Game Studio 3.0 on my desktop PLUS I have Maya 7.0 on there too! YOU may not be excited, but for the LONGEST time I’ve wanted to try my hands at some basic 3D Game Programming and now I’m finally all set to do it!

The Cold Hard Reality
Though the truth of the thing is that I have a TON of things going no right now the least of which is my 9-5. I mean, I just have no idea when I’m going to have the time to start working on this thing. But, back in the days of DirectX 6 and stuff, I don’t know that I had the time then either… I just stopped sleeping. (#):) So we’ll see. How cool would it be to see something up on Live from yours truly?! PLUS, I think I already have an idea of a stellar game (though I’m pretty sure someone has already made it and it’s probably already caught up in M$ Legislation). Stay tuned true believers!


Apr 08 2009

PS3 - Ninja Gaiden Sigma 2 Preview

Tag: Video GamesBush Mackel @ 10:00 am

As I write this, I’m wondering if I have seen ANYTHING in the past oh… FOREVER that would make me want to even touch the PS3. Honestly, the only thing that comes to mind is Metal Gear 4. Not that I’m hating on the system, they just don’t seem to have games that would entice me and if they do, I’d rather have them on 360 so I can get the achievements. But we’ve gone down that road before right?

Well outside of the aforementioned Metal Gear, the video I saw for Ninja Gaiden Sigma 2 yesterday qualifies as something that gets me excited for the system… Well not really the system since I already have Ninja Gaiden II but whatever. In any event, if you’re a fan of the game you need to check out the trailer for the new one…

Looks like new controllable characters (including Ayane), new bosses and possibly MULTIPLAYER?! I’m more than a bit envious that this isn’t coming to 360 but I still can’t officially buy a PS3. Especially after Sony said “screw you” to all of us and dropped the price on its OTHER system.


Mar 31 2009

PS2 Price Drop?! WTF Sony!

Tag: Video GamesBush Mackel @ 5:44 pm

On my other blog I’m trying to give some TLC to, I wrote yesterday how today Sony was allegedly going to have some big announcement. Well friendos, today has come and here’s the announcement:

The Playstation 2 is now $99.

WTF Sony. Do you think ANYBODY cares that the Playstation 2 is now $99? Well apparently you think someone does so let me tell you definitively:

“NO ONE DOES”.


Mar 30 2009

XBox 360 - Street Fighter IV Review (Part 2 of 2)

Tag: Video GamesBush Mackel @ 10:39 pm

I was supposed to write this two weeks ago - So sue me. (#):)

Well sorry this is so late but here it is, none the less; A review of Street Fighter IV from a real Street Fighter fan!

In a nutshell, I DO like the game. Notice I said “like” and not “love”. If you’re sure you know where this review is going, you may be surprised so don’t head off the post just yet!

And without further ado…

Simple and Clean (Utada Hikaru ref)
Street Fighter IV is a pretty game. From the opening cinema to character selection, in game graphics and just about everything else, Street Fighter IV has to get a 5 out of 5 on sheen and presentation. It just looks and sounds fantastic and there’s no other way to say it. Furthermore, when you actually start playing the game, you won’t be disappointed either. Minus the 360 controller, it just feels tight. And that’s a good thing. If you liked Street Fighter II… You’re going to like this game. It’s just like they took Super Street Fighter II, improved the graphics, and called it Street Fighter IV.

Unfortunately, SFII Isn’t the Only SF I’ve Played
I mean, let’s take a look at some of the great games featuring Street Fighter characters that have come between Street Fighter II and Street Fighter IV…

  • Street Fighter Alpha
  • Street Fighter Alpha 2
  • Street Fighter Alpha 3
  • Street Fighter EX Plus Alpha
  • Street Fighter EX Plus Alpha 2
  • Street Fighter vs Marvel Super Heroes
  • Marvel vs Capcom
  • Marvel vs Capcom 2
  • Capcom vs SNK
  • Capcom vs SNK 2
  • …just to name a few.

Now the point here isn’t to say that so much time has gone by or that this shouldn’t be called “number four”, but instead to draw attention to everything that us gamers have been lucky to have experienced in gameplay including:

  • Tag Teaming
  • Parrying
  • “Super Jumps”
  • “Real” Dashing
  • Launchers
  • Multiple Super Moves
  • Various Levels of Super Moves
  • …again, just to name a few

Is Street Fighter IV, TOO Simple?
For me, it is. I’m sorry, but it is. And I’m not saying that because I suck at the game either, but… take any of the classic characters like Ken for instance. He typically has the vertical Dragon Punch super and the forward Dragon Punch Super as well as a level 3 Super… Basically a Super for every situation. Plus, he often has a roll, cool kick combinations… and now he basically has one super. Ok, he has the Ultra, but you only get that if you’re getting beat up, and when it goes straight up, it doesn’t seem to do that much damage anyway. Ok, I know that’s just one player. Let’s talk about this then…

I Forgot You Can’t Jump in Street Fighter II/IV
Some of you are saying, “huh?” Well - Let me explain. If you’re fighting Zangief and you jump in on him, he can basically do the Spinning Lariat all day long. This sucks. If you’re fighting Ryu and you jump in him, he can do a Dragon Punch on you all day long. This also sucks. In the Alphas and most games after, you had something called in Air Block which took care of a lot (not all) of this stuff. In Street Fighter III, you had parrying so you could jump in all day long if you wanted. Now you’re saying, “Stop whining that no one liked SFIII”. Hmph. Let me put it another way…

When you play someone skilled with Sagat in Street Fighter II/IV, here’s what happens - They spam you with fireballs to keep you away and chip you down and as soon as you jump in, you get Tiger Uppercutted. The result of this is a very defense filled, measured and boring match. In Street Fighter III, I could jump in on whomever I wanted because I knew I could tech everything.. Resulting in aggressive and truly awesome matches. So you’ll excuse me if I’m a bit disappointed.

Conclusion
Street Fighter IV is a really good game. All the modes are great including challenge mode and playing online. Unfortunately, I don’t think it does enough to revive the fighting game genre. For that, I think people are going to be waiting for Marvel vs Capcom 3 or something but that probably won’t do it either since it’s almost a lock that Capcom won’t do anything to improve the game at all.


Next Page »