Mar 07 2008
iPhone SDK Revealed!
It was only recently that I got to see an iPhone in action as a new co-worker of mine is apparently iPhone crazy. Gotta say,
I’m impressed.
There was a time where I was really into cell phones, but after a little bit they just became something else people could use to find me.
As time has gone on, I really wish my phone, (the LG Chocolate), had more features that could easily be used…
Which is naturally why the iPhone is starting to look very attractive to me.
Verizon = No iPhone
And I’m on Verizon so I guess you could simplify the above to Bush = No iPhone. Of course I could switch carriers but I’m on a family plan, then I’d have to buy the $300 phone blah blah blah… So until the iPhone comes to Verizon, I’m probably outta luck. And even when it does, I’d probably still have to convince the wife to let me spend $300 bucks on a cell phone. *nod*

The SDK
When I heard that the SDK was out, I thought that it’d still be cool to develop for the device even though I didn’t have an iPhone because they’d probably have an emulator built into it right? Well unfortunately I didn’t think very hard about the whole thing because I neglected to think about how much the SK would cost. $99. bleh. I think that pretty much pushes me out of the iPhone development game for the time being, especially since I DON’T HAVE AN iPHONE!
But for those of you who do, it looks like there are a ton of cool things you’d be able to accomplish using the SDK including using the iPhone’s OpenGL for 3D games, building “standard” applications helped by code they provide and I guess plethora of other things too. I didn’t look at the whole keynote on Apple’s website, but it’s pretty long and has a lot of info about the whole thing including (I THINK) the ability to download the SDK for free? I’m not exactly sure on that one.
Anyone else have any interest with the iPhone or the SDK? Better question - Anyone planning on doing any development on the iPhone recreationally or professionally?




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